Space Mine Finished
Rocket Rumble » Devlog
Made some changes to the Space Mine.
Added particle system to the end of each tube, then line renders between the tubes.
A large box collider will start a stopwatch when the player enters the trigger point (and resets it when the trigger is exited.) as well as increase the size of the pulses to alert the player that something is happening. I'll add a beep which increases in tempo as the stopwatch ticks towards detonation time. Upon stopwatch time passing detonation time the mine will explode and call the death sequence function of the rocket.
It's a nasty piece of work.
Level 6 might well be a minefield.
Files
Rocket Rumble.zip Play in browser
Oct 11, 2020
Rocket Rumble
Homage to the 8-bit era. 21st Century Take on the classic Thrust!
Status | In development |
Author | Smart As... |
Tags | Arcade, Casual, Singleplayer, Space, thrust, Unity, webgl |
Languages | English |
More posts
- It's been a while...Oct 31, 2021
- New Menu and Level 6 coming soon.Apr 15, 2021
- No More Stupid Spinning Block, Cheat Keys & Is Level 5 Too Easy?Oct 23, 2020
- Level 5 is LiveOct 11, 2020
- How's it going?Oct 02, 2020
- Blowing Stuff UpAug 31, 2020
- New Level and Lots of Under-the-Covers GubbinsAug 23, 2020
- Rocket Rumble Prototype for Android!Aug 19, 2020
- Meet the LocalsAug 14, 2020
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