Space Mine Finished


Made some changes to the Space Mine.
Added particle system to the end of each tube, then line renders between the tubes. 
A large box collider will start a stopwatch when the player enters the trigger point (and resets it when the trigger is exited.) as well as increase the size of the pulses to alert the player that something is happening. I'll add a beep which increases in tempo as the stopwatch ticks towards detonation time. Upon stopwatch time passing detonation time the mine will explode and call the death sequence function of the rocket.
It's a nasty piece of work.
Level 6 might well be a minefield. 

Files

Rocket Rumble.zip Play in browser
Oct 11, 2020

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